Matter of fact, it was a huge learning process as well as cultural shift for these industries to figure out a business model that would work. It reminded me of the time that Metallica sued Napster back in 2000 (drummer Lars Ulrich was extremely opinionated on the entire aspect of Internet downloads even though the band eventually began selling their live concert musics on their own livemetallica.com site, and eventually began offering their releases on Apple’s iTunes). Note that during that time, I was a huge Metallica fan. While I personally disagreed with some of Ulrich’s early blanket opinions with Internet downloads (something that Apple rectified with iTunes which paved the way for other companies to also offer both licensed download and streamed music), it didn’t turn me into a Metallica hater during that time (I just ended up becoming less interested in the band after 2003 once St. Anger was released where nothing on that release appealed to me).
My point is that it took many years for these long standing industries as well as some artists to warm up to the whole business model. Remember, the music industry was not enamored with iTunes nor many of Steve Jobs’ demands (including going DRM free). But it was adapt or die and from a platform aspect, the music industry had nothing better nor even any kind of alternative solution. And look where we are today with people actually paying for music either as downloads or via subscription streaming services (for ad-free play).
The non-traditional online publishers are mostly what is referred to as “new media” where many were in the right place at the right time when it came to creating and establishing their web presence, and thus reaping the benefits of the online advertisement model early on. This industry has never really undergone drastic changes which so many others have had to go through. I’ve seen that myself with multiple shifts in the IT sector (from centralized mainframes with dumb terminals, to desktops with LAN connectivity, to having to roll out networks with UTP wiring and actual IP connectivity, moving to switched Ethernet and managed networking, to this entire move towards mobile).
The typesetting and graphics publishing folks had it even worse once the Mac came out with desktop publishing. And let’s look at the photo industry when it came to film versus digital. Companies like Kodak and Polaroid didn’t adapt quickly enough even though they had years of heads up of what was coming. And the portable music player industry? Sony (and most Japanese consumer electronics firms) didn’t even see the software side as they were more focused on the hardware. The original clickwheel iPod was also about its firmware but once Apple moved to the iPod touch, it was all about the software.
And even to this day, the lack of software focus is evident which is why most Japanese electronic devices have such terrible user interfaces. Even the PlayStation 4 struggles on the software side when it comes to how certain features are implemented (and it’s why their smartphone devices are powered by Android and previous WinMo). I look at the UI of the PSVita for example and just shake my head at how horrible it looks and works (the underlying SoC hardware isn’t much different from an iPod touch). The good thing for Sony is that Apple isn’t serious about the gaming console market as they are content with the casual mobile gaming aspect of iOS. Still, the point is that Sony had to adapt to the reality that software design is part of the deal now.
Digressing, while ad blocking software/browser extensions has been in existence for awhile, the high profile nature of this specific “Content Blocking” category of software in Apple’s App Store (initially iOS and also the Mac App Store once El Capitan goes live) just brings what is normally less visible, to the front. And these non-traditional online publishers/content providers/bloggers are going to have to adapt because the reality is that once a user installs a content blocker, no amount of rationalization is going to make a huge difference to getting people to change their minds about removing it. And trying to turn this into a moral/ethical issue is one that isn’t going to fly when the entire online advertisement business has the kinds of nefarious ones that I presented above.